Character Creation

V5 Character Creation=

First, determine your Attributes. One of them will be rated at a 4, three will be rated 3, four will be rated at 2, and one will be a 1. After this, determine your Health and Willpower using these Attributes. Your Health is equal to three more than your Stamina, and your Willpower is equal to the sum of your Composure and Resolve. These traits increase or decrease in response to changes to these Attributes.

Then, skills. Choose one of the following Skill spreads.

Jack of all trades: One Skill at 3; eight Skills at 2; ten Skills at 1

Balanced: Three Skills at 3; five Skills at 2; seven Skills at 1

Specialist: One Skill at 4; three Skills at 3; three Skills at 2; three Skills at 1

If you have at least one point into Academics, Crafts, Performance, or Science, gain a specialty into each that you have points in. Then, take one more free specialty into any skill you possess.

Third, determine Advantages. You assemble them from the Advantages, Merits, and Flaws shown on the Advantages page, such that you have a net 5 points spent, with no fewer than 2 points spent on Flaws.

This is the baseline package (Essentially this creates your character upto the baseline human level), and doesn't account for the manner of character you are, also called your Splat. Consult your appropriate Splat page for specifics on handling the rest of your abilities.


 * -|FATE Character Creation=

First, determine your Aspects. Make one which represents your Core Motivation or Concept, one which represents your Dramatic or Heroic Flaw, and one which represents an important element from your backstory. Continue until you're satisfied, though more than 5 Aspects at this step is total overkill.

Second, determine your Skills. Organize them as one of the following spreads.

Jack of All Trades: Choose six skills at +1, four skills at +2, and three skills at +3.

Balanced: Chose four skills at +1, three skills at +2, two skills at +3, and one skill at +4.

Specialist: Choose three skills at +1, two skills at +2, two skills at +3, one skill at +4, and one skill at +5.

Thirdly, create Stunts. Three points worth of Stunts should be spent on advantages reflecting your backstory, while three more should be tied to aspects or skills. One is miscellaneous and may be made separately. This assumes a Fate Refresh of 3.

This is the baseline package (Essentially this creates your character upto the baseline human level), and doesn't account for the manner of character you are, also called your Splat. Consult your appropriate Splat page for specifics on handling the rest of your abilities.